

The physics engine simulates a network of interconnected nodes and beams, which combine to form an invisible skeleton of a vehicle with realistic weights and masses. Vehicles in the game consist of a soft-body node-beam structure similar to those in Rigs of Rods. The game's engine calculates physics equations and problems in real-time during gameplay. The game relies heavily on code in Lua, and uses packets of local data using the Lua network system while the game is running. Algorithms have been created and optimized for the game's physics system. The implementation of soft-body physics allows vehicle damage to be realistically simulated.īeamNG.drive uses soft-body physics to simulate vehicle dynamics and collisions between objects and vehicles. Physics An ETK I-series crashed in BeamNG.drive. Starting with 0.30, players may buy cars and customize them (both features early in progress). On September 20, 2023, with the release of update 0.30, the career mode was completely updated - now including a tutorial and uses for the Branch EXP and Beam EXP systems. Completing missions awards the player in-game currency and two types of experience points: Branch EXP, which is experience points gained within specific branches, and Beam EXP, the overall amount of experience points. This gameplay mode features four career branches: Motorsports, Laborer, Specialized, and Adventurer. Players can utilize various objects ranging from road barriers to weapons such as cannons in order to inflict damage on other vehicles.Īs of alpha release 0.26, the game features an experimental version of a career mode accessed by clicking the main menu button labeled "Career (coming soon)" six times. They can also change environmental properties such as gravity and wind. In free roam, players can explore and experiment with maps, allowing them to operate, place, and manipulate objects and vehicles within the map. In time trials, the player selects a vehicle, map, and route, and competes against their own best time.

Campaigns are collections of small scenarios based on specific themes, including races, chases and stunts.

īeamNG.drive features various gameplay modes and scenarios such as campaigns, time trials, as well as a freeroam mode. The game was initially released as a tech demo on 3 August 2013 along with paid access to an alpha, and was later made available on Steam Early Access for Microsoft Windows on. The game features soft-body physics, which simulate realistic handling and damage to vehicles. BeamNG.drive is a vehicle simulation video game developed and published by Bremen-based video game developer BeamNG GmbH.
